GAD 1 – Using Photoshop to create an anaglyph. Glasses provided. Then onto learning how to capture perfect upclose photos and applying Pixel Bender filter. They’ll look like oil paintings! Also introducing the shape tool and how to load new shapes.
GAD 2 – Finalize city scape. Then changing the camera angle. Don’t forget to keep updating your Dreamweaver Art Portfolio.
Game Design – Finalize the animated game. Then use some physics concepts that apply those Scratch animation scripts. Pendulums and gears are two of the sprites we will start with first. Then we’ll add something like this: http://scratch.mit.edu/projects/885687/
GAD 1 – Reinforcing rule of thirds cropping of digital camera images and visualizing a song. Let’s make a CD cover.
GAD 2 – Finalize reflection within independent study artist project started before spring break.Then we’ll look at reflections within the school building as well as city reflection paintings by Charles Sheeler and Richard Estes.
Game Design class – Assignment: Learn to animate within Scratch using provided .gif file. Then apply a few new scripts. We will then move into how to script simple physics concepts.
GAD 1 – 21 Eyes were due Friday before spring break. This week. Visualize song. Your goal is to create a visual for a new CD. We’ll be using Paulo Nuttini’s New Shoes.
***Is the song REALLY about shoes?
GAD 2 – Reflection, independent study idea, and researched reflection artist. Put it all together for a final work of art.
Game Design – We learned that making a Maze game using Scratch isn’t as easy as making it in Stagecast Creator. Let’s move on. This week. Review of basic Scratch scripts. Adapting previously learned scripts to recreate physics, changing appearances so sprite has animated actions, and adding a few new ideas for villain sprite scripts.
Scratch Pen games created by a few of this years art students. Note: a few of the games require a Pico Board attached to computer.
GAD 1 – 21 eyes. Learning 21 new ways to edit photos using Photoshop.
GAD 2 – Reflective glass photo shoot then back into Photoshop and the Pixel Bender Filter.
Game Design – Maze game plan was due last week…hope you got approval so you can start the production on Monday.