November 11-15, 2013

GAD 1 – Theme visualization and artist statement due this week.

GAD2 – Still life and artist statement due Monday. Door image specificiations are on Edmodo. Be ready to draw in your sketchbook Wednesday and Friday.

CAG (game design) – Learning to plan a game. What specifically do game designers do before making their game. We’ll also form strategies for dealing with the entire stage when gamer is playing.

November 4-8, 2013

GAD 1 – Completing 4 tutorials using Photoshop. Then we’ll move on to learning how to use scanners and import hand images into Photoshop.

GAD 2 – Grocery list still life due this week. Then we’ll learn some new ways to Edmodo comment using principles of design.

CAG – Review essentials from our first stagecast game and what was essential from Friday’s gameplay assignment. Moving on to detailed game design planning.